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This condition checks if the user is using any input (button) from the controllers.
- First choose the controller:
- Then choose the specific button (see figure below for details)
- Finally choose the state of the button you want to check:
Minimum duration required: check details here.
Add as many inputs you want to check, and decide whether the condition needs for all of the inputs to be used (
Require All) or not for the condition to be valid.
Note: in the version 1.1 only Oculus controllers are supported.