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Change physic properties of an object.

  • Target Object(s): IOs you want to modify their properties.
  • Affected by gravity: change the object’s subjection to gravity.
  • Enable collisions: enable/disable if the target object detects collision or not.
    This action will act on the Collider at the root of your IO.
  • Change mass: assign a new mass (kg) to your object.
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