Touching an object in VR means placing your controller(s) on it. This condition checks if the controllers are in collision with specific IOs.
- Hand: choose which hand(s) must touch (or not) the specified object. It can be one of the four options:
- Mode: If you select
Touch, then the specified hand(s)/controller(s) needs to be touching the specified object to fulfil this condition.
If you select
Untouchthen the specified hand(s) should not be touching the specified object anymore to fulfil this condition.
Untouchrequires the specified object and hand(s) to be previously in collision.
- Target Objects: target object(s) from the scene that the user needs to touch (or stop touching) for this condition to be met. You can have more than one object meaning that whenever one of the objects is in collision with the specified hand(s) the condition is valid.
- Minimum duration required: check details here.